Fundraising for Colossus at Bletchley Park 

We have donated £500 to support The National Museum of Computing ‘sponsor a valve’ campaign. Over the past few months we have been raising funds to support The National Museum of Computing’s (TNMOC) creation of a new gallery for the world’s first electronic, programmable computer, Colossus at Bletchley Park.

The new TNMOC gallery in historic Block H will be on the same spot where Colossus No 9 stood during the war and where the rebuild took place. It is designed to be a fitting tribute to the wartime code-breakers and serve as an inspiration to future generations of computer scientists and engineers.

TNMOC continues to encourage the community to play their part in helping tell their story by sponsoring a valve on a virtual Colossus online.

Tim Reynolds, Deputy Chair of The National Museum of Computing, who has led the fundraising for the new Colossus Gallery, said: “We wanted to build a gallery for the Colossus Rebuild that would be worthy of its astonishing history. The original Colossus computer played a pivotal role in the history of Britain. As the world’s first electronic semi-programmable computer it also marks a beginning of our digital age. We would like to thank ULCC and everyone involved in contributing funds to help build to the new Colossus Gallery.”

Social Fundraising

After we blogging about the TNMOC’s fundraising efforts on this blog earlier this year, readers were encouraged to share the post across their preferred social networks with us matching each social share with £1. You can see our sponsored valve on the Colossus website here.

“By making it easy for our community to support a great cause with one-click, we managed to raise funds to help rebuild & preserve a piece of technology which not only was ahead of its time but is often is seen as the foundation of modern computing”, said Richard Maccabee, Director of ICT at ULCC.

The Colossus

The original Colossus, designed and built by a team led by Tommy Flowers and first operational at Bletchley Park in 1944, was used to help decipher encrypted messages between Hitler and his generals during World War II and carried out complex statistical analysis on intercepted messages at a rate of 5,000 characters per second.

The intelligence gained from these communications with the help of ten Colossus computers is generally acknowledged as having shortened the war by two years and to have saved countless thousands of lives.

Due to the nature of its work, the development and information about the Colossus were kept closely guarded.

Find out more

To find out more about the Colossus gallery, please visit: http://bit.ly/TvQFgl

Read about the Colossus project from the electronic engineer who led the reconstruction, the late Tony Sale: http://bit.ly/SgUR2g

Watch the late Tony Sale taking about the Colossus in 2010: http://bbc.in/SsiyWV

 

Stream Globally, Save Locally: Key Benefits of Webcasting Your Event for Live and On-Demand Viewing 

New Research Shows Hybrid Events Won’t Cannibalize Your On-Site Attendance

Earlier this month Sonic Foundry sponsored the The Future of Technology in Education (FOTE) conference. Hundreds of individuals interested in educational technology flocked to London, England to hear from experts in the field and learn what the future holds for classrooms.

One reason the conference was a success: The discussion extended far beyond the physical confines of the conference. The sessions were webcast live to a remote audience via Mediasite by Sonic Foundry.

If would-be attendees weren’t able to get a ticket to attend the in-person event or were unable to make it due to geography, time or budget restraints, they could still participate remotely. All they had to do to feel like they were actually there in person was register using a passcode to get access to sessions via their internet browser. Through the magic of Mediasite they didn’t miss out on anything, and they were able to ask questions and participate in discussions via the Ask button.

Creating hybrid or blended events – meaning a meeting or event has at least one group of face-to-face participants connecting with other participants in one or more additional locations – is becoming more and more common.

New research released by the Meeting Professionals International Foundation and sponsored by Sonic Foundry shares some interesting insights on the topic. MPI surveyed nearly 1,800 meeting planners, attendees, technology vendors and consultants and conducted in-depth interviews with nearly 40 people, and research shows that 70 percent of respondents feel that hybrid meetings will be important to the future of meetings.

Meeting professionals are using hybrid meetings to share content, ideas and experiences with attendees across multiple geographies and time zones. Plus, on-demand content is also important because attendees may not be able to participate at the exact moment the meeting is happening.

The research cited that the potential for cannibalization of the face-to-face meeting is a concern of 50 percent of those surveyed. However, this concern appears to be largely unsubstantiated. The data suggests that face-to-face attendance increased or remained flat – 88 percent of planners who have done hybrid meetings say there’s been no negative impact on onsite attendance.

By going hybrid and streaming your content live and on-demand you’ll be extending your reach, creating instant online video libraries of knowledge that can be reviewed anytime and you’ll allow many more people to attend your event. Just ask the University of London Computer Centre (organizer of FOTE). Going hybrid is a win-win.

Mediasite by Sonic Foundry is used for video management and academic, enterprise and event webcasting. Its Mediasite Events group is a leading provider of event webcasting for hybrid events and high-profile meetings. Voted one of the “Best Technology Tools” by Professional Convention Management Association’s Convene Magazine readers, the group supplies technical webcasting services and expertise to organizations who seek to complement their conference or event with viewing over the web. The Mediasite Events group provides live and on-demand webcasting for Fortune 500 corporations, university associations, sporting events and charitable organizations globally.

For more information, please visit http://www.sonicfoundry.com/ or call 877.783.7987 toll free. You can also download the research report at http://mpiweb.org/hybrid (free to MPI members and available for purchase for non-members) and read a recent blog post from Sonic Foundry called “10 Tips to Create A Successful Hybrid Event.”

- Nicole Wise, Sonic Foundry

One Company’s Use of Webcasting Brings Employees Together

 

FOTE12 live stream 

Mediasite by Sonic Foundry sponsored the FOTE12 live-stream for all keynote sessions and in addition provided an on-demand service.

Demand to attend FOTE has always out-stripped delegate capacity at our chosen conference venue, so providing a live-stream is a great way to reach people who otherwise would have been unable to attend.

Since we first live-streamed FOTE back in 2011, we have had close to 300 people watch the live stream, with viewers from 15 different countries around the world, including: Australia, Brazil, Slovenia, South Africa, Thailand and the United States.

FOTE11 & FOTE12 live streaming comparison

Although Windows 7 was used by over 40% of the remote audience, iOS powered devices (iPad, iPhone & Mac) represent the majority (51%) when it comes to the operating system of choice. Interestingly, the average total time spend watching the live stream was over 2 hours per user, with over 90% of the audience watching at least 15 minutes or more.

FOTE12 operating system used to watch the live-stream

FOTE12 – Internet Browser Statistics

The feedback we had so far has been positive and if there is one thing we would like to improve upon for next year is the level of interaction with our remote audience. Looking at the post-event statistics we know some viewers of the stream joined our Twitter back-channel rather than using the opportunity to ask questions during the live-stream. How much of this is due to the convenience and familiarity of using Twitter we can only speculate. But to those of you who joined us remotely please feel free to let us know about your experience so we can make things event better next year.

Video learning at the Royal Veterinary College 

As one of the leading institutions in its field, the Royal Veterinary College (RVC) in London has a reputation for providing one of the finest veterinary educations in the world. And through the use of online video, the RVC is amplifying the power and reach of the learning that takes place inside and beyond its gates.

MediaCore gives the RVC the power to quickly and simply share mobile, media-rich learning content with its students – who can then access it on demand, whenever and wherever they need it – from high-definition recordings of complex surgical procedures, to videos showing how to cast a cow and turn a sheep.

In this video, Nick Short, Head of E-Media at the RVC, explains how online video has become an essential part of their toolkit – and how MediaCore has enabled them to leverage video like never before for the benefit of their students’ learning.

Visit http://MediaCore.com to learn more, and to sign up for a free educator account.

FOTE12 Goes Hybrid with Mediasite by Sonic Foundry 

One Company’s Use of Webcasting Brings Employees Together
Photo credit: Sonic Foundry, Inc.

The Future of Technology in Education (FOTE) conference in London, England always sells out fast to IT directors and managers, learning technologists, practitioners and anyone else interested in educational technology.

But if you weren’t able to secure a ticket to this week’s conference, you can still participate and feel like you’re actually there, because FOTE is being webcast for the first time to a remote audience via Mediasite by Sonic Foundry. That way, even more people from all over the world will be able to watch online from the comfort of their offices or homes.

All of the sessions will be live streamed via Mediasite 6, which will allow attendees, both on-site and online, to watch sessions from their mobile devices in real time. The recordings will also be archived for on-demand viewing, creating an instant online video library of knowledge about IT trends in classrooms that can be reviewed at any time.

To join remotely all you need to do is register on the Mediasite events website using the ‘FOTE2012‘ passcode. If you are planning to watch the FOTE12 live stream from a desktop computer please make sure you install the latest version of Microsoft Silverlight.

Making FOTE a hybrid event this year by simultaneously offering face-to-face and online experiences, allows the University of London Computer Centre, the conference organizer, to reach and engage a much larger audience.

Worldwide, 1,100 colleges and universities use Mediasite and its video content management system to quickly and cost-effectively automate the capture, management, delivery and search of live and on-demand streaming videos and rich media presentations. Sonic Foundry has been named Frost & Sullivan’s Global Market Share Leader in Lecture Capture Solutions for six consecutive years.

Check out www.sonicfoundry.com/mediasite to learn more.

– Nicole Wise, Sonic Foundry

Preparing for our future – the need for critical thinking 

We live in incredible times.  Today, many of us walk around with more computing power in our pockets than used to sit on our desks just a few short years ago. We are more connected, more engaged and more in control of our lives than ever before and yet, incredible though it is to believe, we are still right at the very beginning of our society’s journey with technology.

We have learned to love (or in some cases, tolerate) the power of social media and the increasingly real-time nature of our world. The power of the internet and mobile technology has enabled us to live with and access an incredible range of data, information and services that offer us the capability of augmenting all of our real-world experiences, joining the digital and analogue worlds together, in order to help us to become greater than the sum of our own parts.

There has been much discussion in the UK recently about the importance of getting the right approach to the role of technology in schools.  Many have used this as the opportunity to reinforce the need for greater emphasis on the STEM fields (Science, Technology, Engineering and Mathematics) with further focus being given to the need to create a new generation of “kids who code”.  Whilst this on its own is an incredibly important initiative, it is vitally important to continue to remind ourselves that it is still just a subset of the overall duty of care we have as technologists to ensure that every single aspect of society is empowered by technology.  Yes that means having great software, and as such brilliant computer scientists, but more importantly it means ensuring that every single member of society knows how to make the best use of technology whatever their societal role – this is our modern equivalent of a “PC on every desk”.

Over the next twenty years, the increasingly connected nature of every action and every “thing”, combined with technological developments like the incredible prevalence of screens, e-ink and display surfaces and natural interfaces (those that use a range of human interaction from typing and mechanical devices like the mouse through to more natural methods involving gestures, speech and even thought), will take us to a new level of reliance and integration of technology. However, there are still some crucial obstacles that remain in our way, blocking our ability to take advantage of the advances on offer.

Some of these challenges exist at a cultural level, with privacy being perhaps the most fundamental of all such sociological debates. However, often hidden beyond such issues are significant barriers pertaining to the spread of knowledge and literacy that, if left unheeded, weaken the very foundations of our society (and economy).

None of these challenges are new, in fact a great deal can be learnt from our past. As such, the four key challenges we face should be familiar:

  • Helping others exploit the potential of access to unlimited knowledge
  • Providing equality of access
  • Curating the wisdom of others
  • Preserving our knowledge heritage

Within our brave new digital world, one of the most important skills we must learn is “critical thinking” a concept that rather incredibly, dates back to Socrates over 2000 years ago, but after being “recently” updated in the 20th century for a modern society by many great scholars, it provides a powerful framework for our internet age as every single day we are bombarded by millions of signals of data, information and content, and the quantity of information we are exposed to grows exponentially.  These days we are still looking for the needle, it’s just that now it’s in one of a billion haystacks.

Most of us use critical thinking every day and for most of the time, we are barely aware of it.  Every time we read a newspaper article, watch a documentary or look something up on Wikipedia we are aware of a whole range of biases, influences and emotions that may interfere with the validity, accuracy and overall conclusion of the content and, if we’re doing our job properly, we take all of that into account as we parse the information, reflect on it drawing in a range of other context and ultimately use it to draw conclusions and make decisions.

Fortunately for many of us, we’ve had years of practice and experimentation to get this right but in this new digital age, where children and young people have so much access to an incredible world of information but have yet to develop the skills to know how to deal with it becomes something we simply cannot take for granted.

From an early age, we need to ensure that anyone using the internet are able draw upon critical thinking skills to:

Search efficiently and effectively – depending not solely on the search engine’s view of relevancy but able to navigate and adjust the query to ensure the most appropriate results.

Distinguish kinds of sources and analyse a source’s validity and reliability – from basic differentiation of primary vs secondary sources through to deconstructing domain names and URL’s to learn more context about the source.

Make a habit of cross checking facts, even from reliable sources – we know from experience that even “authorities” can mislead and experts make mistakes so wherever possible there must be independent confirmation of the facts.

Conscientiously and properly attribute the words and ideas of others – the internet has made plagiarism a lot easier, but thankfully, easier to spot. Students need to know the basic rules about when and how to quote others’ words and how to properly attribute the ideas that are not their own.

Stay safe on the internet – these are some of the most important skills of all, from not giving out personal information through to taking care about the kind of conversations they enter into on-line, staying safe is absolutely paramount.

Interact with others online honestly, respectfully, fairly and clearly – the anonymity, immediacy and lack of proximity presented by the internet can lead to anti-social behaviour, sometimes with devastating consequences. Learning how to speak honestly, fairly, and with respect, clarity and brevity along with understanding why this is important in a society, especially a democracy, is crucial.

Where we need help now is not in the squabbling on the frontline of the digital/analogue boundary debating about which tools we should be teaching but is instead around the core principles of extending knowledge and literacy in a modern society, ensuring that, like our ancestors before us, our greatest knowledge assets (both digital and analogue) do not succumb to the ravages of time; that people can find relevant information in a vast ocean of content – ultimately finding a needle in a billion haystacks; ensuring that our children and every other member of our society are equipped with the cognitive capability and skills that enable them to harness the incredible potential that technology brings us. It should not just be a case of feeding them with the basic tools that will become obsolete tomorrow, but instead teaching them to “fish” in a growing digital pool and ensuring that every single member of our society, regardless of location, background, skills and wealth, can benefit from all that is on offer.

 

FOTE12 Speaker – Anirban Saha 

Name: Anirban Saha

Title: Head of Social Innovation and Intelligence, Global at Nokia

Bio: Anirban is a highly experienced digital marketing thought leader with over 11 years experience and has been very much engrained in the social revolution online. He has worked for digital media giants such as AOL and the most fresh faced of start-ups such as Last.fm and has vast experience in managing and working with global and cross-cultural teams and organisations. He currently heads up Social Innovation and Intelligence for the global consumer engagement organisation at Nokia.

Session Title: Social Business –  Evolving cultures

Session Abstract: Large organisations are starting to see cultural shifts in their day to day business operations. Nokia has started to implement several initiatives which are evolving into cultural changes across the business to create greater efficiencies and enhanced collaboration opportunities.

Learning is personal. So is video. 

We all had a favourite teacher at school. One who inspired us, engaged us, and above all, really connected with us on a personal level. And it’s this personal connection that’s at the heart of the best learning that happens in our schools and universities. Students aren’t hard disks that can simply be filled with information, facts and figures – and the best learning happens when their imaginations are sparked, and they’re able to apply their learning in practical and useful ways.

Schools and universities are facing a challenge. They know that great teaching is happening in their classrooms and lecture theatres, but they also know that they need to be providing great online tools and content for students to access outside of their gates. And they’re often aware that the traditional ways of doing this aren’t well suited to the connected, mobile generation of students that are sat in their classrooms and lecture halls.

PowerPoint files uploaded to a learning platform just don’t cut it any more – especially for a generation that have grown up with Facebook and YouTube. Condense a lesson or lecture into a PowerPoint file, and it just ends up being a dry collection of bullet points and facts – the opposite of good teaching.

Online video though, is a different story. Video retains the ‘secret sauce’ of great teaching – the humour, the pace, and the human connection between teacher and student. With video, it’s personal – and many institutions are starting to see online video as the best way to provide meaningful learning resources to support and spark students’ learning.

Put yourself in the shoes of a high school or university student for a moment, and consider which of these resources you’re more likely to be engaged by: a Word document with pages of bullet points, or a ten minute video of your teacher or lecturer explaining those same concepts to the camera, in a format that you can stream to your iPhone? Even better, imagine being given the chance to create your own video content to demonstrate your learning, and sharing this with your peers. There’s no contest – video wins hands down for student engagement and learning, every time.

But educators’ time is precious – and with the best will in the world, if something’s time consuming and complicated, then they’ll struggle to fit it into their teaching and hectic schedule. Video has always been a powerful tool for learning, but up until now, using it regularly in the classroom just wasn’t viable for the busy educator who didn’t have the time to fight with DV tapes, cables and tricky editing software.

And even where educators had created video content for learning, there wasn’t a quick and easy way to safely share it with their students. Traditional online learning platforms don’t handle video well, and public video sharing sites such as YouTube don’t offer the control and security that’s needed to ensure student safety and enable their safe engagement.

All of this has now changed, though – and the time has come for video-based learning to be bringing every classroom, lecture theatre and corporate training room to life. The first part of the puzzle has been solved by easy to use video capture devices like the Flip camera, iPhone and iPad – meaning that capturing and editing high-quality video is no longer a complicated and time consuming affair.

The safe online video platform that MediaCore offers completes the second part of the puzzle – giving institutions an engaging online video platform over which they have complete control – with student-centric features such as mobile playback and moderated commenting. Crucially, it’s quick and easy for educators, letting them capture and upload videos on the go using the MediaCore Capture app, and upload video resources via the web without having to worry about file type or size. Online video is the most engaging way for institutions to share learning content with their students – and with MediaCore, educators can be safely and easily doing this in minutes.

Great teaching has the power to inspire, to engage, and to change lives. And by using MediaCore to extend the learning with online video, schools and universities can make a real difference to their students’ learning experiences.

James Cross, Educator in Residence, MediaCore

FOTE12 Speaker – Richard Davis 

Name: Richard Davis

Title: Digital Archives & Repositories Manager at ULCC

Bio: Richard manages ULCC’s Research Technologies team, which focuses on applications for libraries, archives and research, in the HE and cultural heritage sector. The team has worked on innumerable successful and innovative projects since 1997, for the JISC, the National Archives, the European Union, and many University of London colleges. Key activities include the research repositories service, web archiving and digital preservation training. You can follow Richard on twitter @onothimagen.

Session Title: Roll your own e-books: What’s not to love?

Session Abstract: Among Richard’s current activities is the JISC-funded, “Anthologizr”, which is developing e-book export capabilities for EPrints repositories. ‘Roll your own e-books: What’s not to love?’ will include a brief history of e-books, and explore their significance and potential for managing and distributing customised content in teaching and learning contexts.

FOTE12 Speaker – Mark Hahnel 

Name: Mark Hahnel

Title: Founder of Figshare

Bio: Mark is the founder of figshare, an open data tool that allows researchers to publish all of their data in a citable, searchable and sharable manner. He’s fresh out of academia, having just completed his PhD in stem cell biology at Imperial College London, having previously studied genetics in both Newcastle and Leeds. He is passionate about open science and the potential it has to revolutionise the research community. For more information about figshare, visit http://figshare.com. You can follow him at @figshare

Session Title: Disruptive dissemination of research outputs

Session Abstract: Figshare is a repository where users can make all of their research outputs available in a citable, sharable and discoverable manner. figshare allows users to upload any file format to be visualisable in the browser so that figures, datasets and media can be disseminated in a way that the current scholarly publishing model does not allow. In a research environment, under the current operating system, most data and figures collected or generated during your work is lost, intentionally tossed aside or classified as “junk”, or at worst trapped in silos or locked behind embargo periods. This stifles and limits scientific research at its core, making it much more difficult to validate experiments, reproduce experiments or even stumble upon new breakthroughs that may be buried in your null results.

The dissemination of research data is something that has been done in a well-defined manner for 300 years. With the advent of the internet, many established distribution models have been redefined and improved on. The outputs of academic research are evolving and much of it is becoming digitized and growing in size. There are many good example of how web platforms that efficiently distribute digital content, such as YouTube and iTunes. In this presentation, we will explain how figshare is following their lead in an effort to disrupt one of the last remaining content distributing systems to be revolutionized by the internet, and how open access makes all of this possible.

Sponsored by: Echo360 Microsoft CampusM
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